The scene at the beginning of “Portal 2” was inspired by “Super Metroid”! Development secret story that Original lead designer reveals

Joos Wain, who was once working on Valve and responsible for “ Portal 2 project read designers, etc., said the development episode of the same work.

He said he was working at Valve from 21 years of age, but he was an in-house “unacclaimed” that he was appointed a large role of “Portal 2”. When the company is tired by the “THE ORANGE BOX” and transplantation to Xbox, some employees are “What kind of interesting does it mean to do something more interesting,” and “Game” and “Technology” It seems that I tried to make it like “Art”. So Waier led to puzzle game development called “F-STOP”, saying that “This is the case that is suitable for” Portal 2 “is an opportunity.

Furthermore, he revealed that the beginning scene of this work has an inspire source. While I was troubled to make a sequel to “Portal”, I do not want to be able to make the previous work, while it was said that it was a dilemma that must be taught by the first play of the series.

So Mr. Waire shall refer to the production that “Super Metroid” proceeds to reverse to the planet at the beginning. “Portal 2” is adopted in a form that passes through the ruined chamber, and the person who played the original is satisfied with the new setting surface, and the unprema can be trained.

Also, Waier is currently developing a puzzle game called “Zero Page”. The same work is scheduled to be released for PC (STeam)Joos Wainn, who was once working on Valve and responsible for “ Portal 2 project read designers, etc., said the development episode of the same work.

He said he was working at Valve from 21 years of age, but he was an in-house “unacclaimed” that he was appointed a large role of “Portal 2”. When the company is tired by the “THE ORANGE BOX” and transplantation to Xbox, some employees are “What kind of interesting does it mean to do something more interesting,” and “Game” and “Technology” It seems that I tried to make it like “Art”. So Waier led to puzzle game development called “F-STOP”, saying that “This is the case that is suitable for” Portal 2 “is an opportunity.

Furthermore, he revealed that the beginning scene of this work has an inspire source. While I was troubled to make a sequel to “Portal”, I do not want to be able to make the previous work, while it was said that it was a dilemma that must be taught by the first play of the series.

So Mr. Waire shall refer to the production that “Super Metroid” proceeds to reverse to the planet at the beginning. “Portal 2” is adopted in a form that passes through the ruined chamber, and the person who played the original is satisfied with the new setting surface, and the unprema can be trained.

Also, Waier is currently developing a puzzle game called “Zero Page”. The same work is scheduled to be released for PC (STeam).

Leave a Reply

Your email address will not be published.