Tasty TV: Lickable screen makes digital food experienced

Asset to Cora (Italian for Race Arrangement ) is a sim auto racing computer game created by the Italian computer game designer Kudos Simulation. It is made with a focus on a realistic auto racing experience with support for considerable personalization and also mobility. The video game was very first launched through the Vapor Early Gain access to program on 8 November 2013, and officially left Early Access as final release variation on 19 December 2014. Publisher 505 Games in collaboration with Kudos Simulation introduced on 3 June 2015 that they would bring the video game to Xbox One and also PlayStation 4 in 2016 and also on 20 January 2016 exposed a release date of 22 April 2016. On 24 February 2016 it was introduced that the console release was delayed to 3 June 2016. 505 Games as well as Kudos Simulation announced an additional delay as well as a new launch day for the console variations on 6 May 2016, the game was launched on consoles on 26 and 30 August 2016 in Europe as well as The United States and Canada respectively. A 2nd title, Asset to Cora Competition was released on 29 May 2019.

Food is usually a means of average for video games. In games, you often have to buy or manufacture foods, while meals can also bring benefits such as health or strength.

Some developers go so far that the digital food simply looks to bite delicious. The eye finally eats. Who has not already thought about hunting in monster Hunter World : I would like to try that too!

In Japan, one has accepted a similar question and developed a screen that one day players may experience the taste of in-game food — using a leadable monitor.

A screen for tearing well

As the news website Reuters reports, a Japanese professor of Meiji University presented the prototype of a leadable screen, which can mimic the taste of food. The screen should pave the further way to a multi-sensory experience.

The device carries the designation button The TV or short TTT and uses a carousel with ten aroma canisters, which can produce the taste of a particular food in combination. The generated taste sample is applied by means of a hygienic foil, which is rolled up via the screen and ready for the user to latch.

Mishit works with a team consisting of about 30 students, with which he has already developed a series of taste-related devices. Among them was a fork that reinforced the taste of food. The professor said that the TTT prototype was built last year and that the production of a commercial version would cost about 100,000 yen (about 667 euros).

What should the TTT be used for?

The possible applications belong according to Mishit distance lessons for smelters and chefs, as well as tastings.

The goal is to make people experience to eat in a restaurant on the other side of the world, even if they stay at home.

Mishit has also led discussions with companies to use the spray technology for other applications. For example, a device that can apply the taste of pizza or chocolate to a slice toasted bread.

Japanese lickable TV screen imitates food flavours, creating multisensory viewing experience

He also hopes to create a platform that can be downloaded on the flavors from all over the world and enjoyed by users, similar to music in music.

Since the jump can not be far from video games. Which digital feast would you want to try first?

From Dina Makovich
30.12.2021 at 16:03

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